The blockchain industry is filled with a variety of different projects, all competing for the same market share. The communities attached to these projects always think that their project is the best, and they always have a list of reasons for why their favorite will end up on top. This isn’t exactly how it works though, it’s not a zero sum game where the winner takes all, and it’s hard to say which project is the best when they are all taking different approaches and optimizing for different things. It’s like asking whether a dolphin is better than a cheetah, the answer depends on whether the competition is on land or in water. Still, it’s important to know which trade offs are being made with the projects you’re invested in. In this video we’re going to compare some of the top smart contract platforms in the crypto space, and identify some of their main strengths and weaknesses.
What We Discuss:
0:52 Layer 1 Race
4:08 Terra LUNA
5:27 ETH Layer 2
5:52 Optimisum and Arbitrum
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The Future of the Metaverse
The term “metaverse” was first coined by Neal Stephenson in his 1992 novel Snow Crash to describe the concept of a virtual 3D world inhabited by avatars of real people. While lots of science fiction media has included such systems, Stephenson’s work is still the most common source of inspiration for fans of the concept. Let’s explore the history of the concept and the future of the Metaverse. For those who aren’t yet convinced, here are some of its most notable uses.
Entrepreneurs will drive the future of the metaverse. They’ll provide services, create content, and do other useful things for the metaworld. To ensure the success of these endeavors, they must monetize those services effectively. For example, an online cinema could issue tokens for movie viewing rights. Eventually, people could use tokens to gain access to closed clubs or even another planet. Tokens could also be used as currencies within the metaverse.
The tech industry has been thinking about a metaverse for several years. It was Stephenson’s Snow Crash that first triggered widespread interest in virtual reality. There are standalone wireless devices like Quest and Oculus, and Facebook has recently acquired companies with a similar goal. But the real goal is to create a social environment where people feel completely present and connected. The Metaverse is a higher level of reality than the virtual and augmented worlds that we currently know.