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Facebook’s Metaverse – More Than Just a Game

While the Metaverse may seem like a far-flung concept, it is gaining in popularity among crypto enthusiasts. The virtual world is the next frontier, and it promises to eliminate the differences between developed and developing countries. But the metaverse is much more than just a fun game. States are trying to get their hands on it, and they are planning to make it their own. But the question is whether it will actually happen? What is the long-term plan for Meta?

The metaverse was first introduced by Neal Stephenson in 1992. It is a concept that has developed through virtual reality, augmented reality, and cryptocurrency. Virtual reality was first introduced in Ernest Cline’s novel Ready Player One, which became an enormously popular movie in 2018. Facebook also acquired virtual reality hardware and software company Oculus in 2014.

One early adopter of the technology was Ethereria, a decentralized virtual world that allowed players to own tiles and farm them for blocks. The concept was aimed at serving as a viable alternative to the Metaverse. NFTs have become more mainstream with the rise of CryptoKitties, a blockchain-based, multi-player video game. It uses blockchain technology and uses the BLOK currency as the currency. And if you like games, you can enjoy the immersive space theme of Star Atlas, another blockchain-based multiplayer video game.

While a good play-to-earn model and a fun game is crucial to the growth of any metaverse, adoption will be essential in building an ecosystem for it. Blockchain-based apps are a great way to get started, and some of the most popular metaverses are SecondLive, Decentraland, and Axie Infinity. All three are built on the Ethereum blockchain. In Decentraland, Axies are non-fungible tokens that can be used to buy virtual goods and services. In SecondLive, Axies are bred seven times and offspring can be sold on the gaming platform.

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